- changed the spawnplaces - changed the place where the Hellbender spawns - added secret rooms and placed the ionpainters there, placed miniguns where the painters were first.
- added bot-support (sort of, they don't make the walljumps and liftjump) - Rembos server logo, custom Rembo flags (else they won't admit it on the server) - Pic and description for the map-selection menu
I made some changes after the reviews from eternal and alex.
things changed/added:
- added walls in the lower area, so it's more difficult for the manta to go there. - changed the spawnarea's so you are 'pushed' out of them. (no camping there ) - added invisibility in the middle of the lower area - made the supershieldpack an normal one and added a supershield in the midddle of the lg-zone in the top. - added some boxes in the bases to get more protection from enemy fire. - added lg-ammo
New version: http://www.filefront.com/16140843/VCTF-United-EgyptianTempleV1.2.rar
First version: http://www.filefront.com/16134311/VCTF-United-EgyptianTempleV1.rar
Alex kindly asked me to make a magis-style map, with lots of trickjumps like walldodges.
At first I hadn't an idea how the map should look like. But in a sudden burst of inspiration I started to work and this is the result until now.
I made a gameplay-video of all the jumps and rooms, it's better then a couple of screenshots . I know it isn't on youtube and it's a downloadable file, but I was just lazy and this was quicker .
Note that this is just one side of the map, it is quicker to make one side of the map and copy and rotate it to make the other then to make it in one go.
here is the link to the video: http://www.filefront.com/16123229/Egyptian%20Temple%20Gameplay.wmv
-- Edited by RIP HC on Thursday 15th of April 2010 09:35:18 PM
-- Edited by RIP HC on Friday 16th of April 2010 03:48:38 PM
-- Edited by RIP HC on Friday 16th of April 2010 03:50:23 PM
-- Edited by RIP HC on Friday 16th of April 2010 06:59:40 PM -- Edited by RIP HC on Saturday 17th of April 2010 02:33:54 PM
-- Edited by RIP HC on Sunday 18th of April 2010 06:52:26 PM
You can't play it with bots yet, it's gonna be a hell of a task to get them to use all the jumps :S. Thx for the advice dragon, test it and give some crits!
Epic map. It's pretty big though and it's gonna be hard to chase the flag carrier with all the routes.
Btw, can you put an invis pick-up at the bottom? There's nothing there atm.
Also, this map will have alot of mantaruns I'm sure since it's pretty easy to turn if you start at the roof. Plus, hiding at the spawn places will be an epic hiding spot xD.
Great job, HC anyway. I want to see it on the public servers though.
Hmmmm, I just saw the gameplay. I cant wait to try the map out !!! :D
GJ, HC :D I love you :P
Edit : Nice map HC!!! I see there are some stuff u took from magisfunmap :D like climbing on walls with manta and from TDI-house, since u can get from hidden room right on the flag.
It's a good map in general, I hope it gets on rembos so we can try it out with other players. But in some parts it looks a bit like R!P_egyptianredemption :/ (those small hallways where even noobs can win with the spamm ).
Some I noticed :
+ You can get away with the flag in many ways :) noticed the jumppads which are kinda cool - The base is kinda open to enemies, and were gonna need a lot more people to defend the flag at wars than at magis :P +- You can do mantaruns like in magis by getting on top, but also by going from the ground, which is just an very open space, and manta can get there easy. Maybe you can put there a wall , which makes harder for mantas to go to other base. - At base, next ur spawn place u find immediately 100 shield :O , Maybe you can put there 50 shield instead. and put the 100 shield up at the lg-campers zone. Also, put some lighting gun ammo next to the lg xD + I liked the ion painter platform, u can get there by berserk jump, then jump on the jumppad and go then to lg zone up! - Maybe put an invisibility pick up, just like eternal mentioned on the ground floor, where I suggested to put the wall. + I found out that you can get through shield jump from the scorpions- hellbenders, up through the hole and then next to the flag - Maybe make the spawn place smaller :P and put some less weapon lockers. Also, i found out its easy to spawnkill with manta xD tried out with bot Idea: Instead of putting the manta next to the flag, put the hellbender, and put the manta on the basement.
In general its a good map with lot of ways to go. There are many tricks u can do. Nice work hc
I'll add some more ideas if they come up to me.
-- Edited by «$ømêõné» on Friday 16th of April 2010 01:50:20 PM
Well i just played it like 20 mins,, and yea what do i need to say
its quite awnsome Its a big open area tho, but its kewl.. mapping is looking kewl, i tried it sometimes but, i dont get it lol got nothing to add on the crit, eternal and someneeb did it for me hehe :D